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		<title>VB.Net Tutorial/2D Graphics/Bezier - История изменений</title>
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		<updated>2026-04-05T23:52:30Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://www.vbex.ru/index.php?title=VB.Net_Tutorial/2D_Graphics/Bezier&amp;diff=3387&amp;oldid=prev</id>
		<title> в 16:40, 26 мая 2010</title>
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				<updated>2010-05-26T16:40:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 16:40, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://www.vbex.ru/index.php?title=VB.Net_Tutorial/2D_Graphics/Bezier&amp;diff=3388&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
		<link rel="alternate" type="text/html" href="http://www.vbex.ru/index.php?title=VB.Net_Tutorial/2D_Graphics/Bezier&amp;diff=3388&amp;oldid=prev"/>
				<updated>2010-05-26T12:55:17Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Bezier Splines==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;vbnet&amp;quot;&amp;gt;Imports System.Drawing.Drawing2D&lt;br /&gt;
Imports System.Windows.Forms&lt;br /&gt;
Imports System.Drawing&lt;br /&gt;
Imports System.Collections&lt;br /&gt;
public class BezierSplines&lt;br /&gt;
   public Shared Sub Main&lt;br /&gt;
        Application.Run(New Form1)&lt;br /&gt;
   End Sub&lt;br /&gt;
End class&lt;br /&gt;
&lt;br /&gt;
Public Class Form1&lt;br /&gt;
    Dim BendPoints As New Generic.List(Of Point)&lt;br /&gt;
    Private Sub Form1_MouseClick(ByVal sender As Object, _&lt;br /&gt;
          ByVal e As System.Windows.Forms.MouseEventArgs) _&lt;br /&gt;
          Handles Me.MouseClick&lt;br /&gt;
        BendPoints.Add(New Point(e.X, e.Y))&lt;br /&gt;
        Me.Refresh()&lt;br /&gt;
    End Sub&lt;br /&gt;
    Private Sub Form1_Paint(ByVal sender As Object, _&lt;br /&gt;
          ByVal e As System.Windows.Forms.PaintEventArgs) _&lt;br /&gt;
          Handles Me.Paint&lt;br /&gt;
        Dim canvas As Graphics = e.Graphics&lt;br /&gt;
        If (BendPoints.Count &amp;gt;= 4) Then&lt;br /&gt;
            canvas.DrawBezier(Pens.Black, BendPoints(0), BendPoints(1), BendPoints(2), BendPoints(3))&lt;br /&gt;
            BendPoints.Clear()&lt;br /&gt;
        End If&lt;br /&gt;
    End Sub&lt;br /&gt;
End Class&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()&amp;gt; _&lt;br /&gt;
Partial Class Form1&lt;br /&gt;
    Inherits System.Windows.Forms.Form&lt;br /&gt;
    &amp;quot;Form overrides dispose to clean up the component list.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerNonUserCode()&amp;gt; _&lt;br /&gt;
    Protected Overrides Sub Dispose(ByVal disposing As Boolean)&lt;br /&gt;
        If disposing AndAlso components IsNot Nothing Then&lt;br /&gt;
            components.Dispose()&lt;br /&gt;
        End If&lt;br /&gt;
        MyBase.Dispose(disposing)&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Required by the Windows Form Designer&lt;br /&gt;
    Private components As System.ruponentModel.IContainer&lt;br /&gt;
    &amp;quot;NOTE: The following procedure is required by the Windows Form Designer&lt;br /&gt;
    &amp;quot;It can be modified using the Windows Form Designer.  &lt;br /&gt;
    &amp;quot;Do not modify it using the code editor.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerStepThrough()&amp;gt; _&lt;br /&gt;
    Private Sub InitializeComponent()&lt;br /&gt;
        Me.SuspendLayout()&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Form1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)&lt;br /&gt;
        Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font&lt;br /&gt;
        Me.ClientSize = New System.Drawing.Size(531, 394)&lt;br /&gt;
        Me.Name = &amp;quot;Form1&amp;quot;&lt;br /&gt;
        Me.Text = &amp;quot;Drawing Bezier Splines&amp;quot;&lt;br /&gt;
        Me.ResumeLayout(False)&lt;br /&gt;
    End Sub&lt;br /&gt;
End Class&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Draw Beziers 1==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;vbnet&amp;quot;&amp;gt;Imports System.Drawing&lt;br /&gt;
Imports System.Drawing.Drawing2D&lt;br /&gt;
Imports System.Windows.Forms&lt;br /&gt;
public class DrawBeziers1&lt;br /&gt;
   public Shared Sub Main&lt;br /&gt;
        Application.Run(New BeziersForm)&lt;br /&gt;
   End Sub&lt;br /&gt;
End class&lt;br /&gt;
&lt;br /&gt;
Public Class BeziersForm&lt;br /&gt;
    Inherits System.Windows.Forms.Form&lt;br /&gt;
#Region &amp;quot; Windows Form Designer generated code &amp;quot;&lt;br /&gt;
    Public Sub New()&lt;br /&gt;
        MyBase.New()&lt;br /&gt;
        &amp;quot;This call is required by the Windows Form Designer.&lt;br /&gt;
        InitializeComponent()&lt;br /&gt;
        &amp;quot;Add any initialization after the InitializeComponent() call&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Form overrides dispose to clean up the component list.&lt;br /&gt;
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)&lt;br /&gt;
        If disposing Then&lt;br /&gt;
            If Not (components Is Nothing) Then&lt;br /&gt;
                components.Dispose()&lt;br /&gt;
            End If&lt;br /&gt;
        End If&lt;br /&gt;
        MyBase.Dispose(disposing)&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Required by the Windows Form Designer&lt;br /&gt;
    Private components As System.ruponentModel.IContainer&lt;br /&gt;
    &amp;quot;NOTE: The following procedure is required by the Windows Form Designer&lt;br /&gt;
    &amp;quot;It can be modified using the Windows Form Designer.  &lt;br /&gt;
    &amp;quot;Do not modify it using the code editor.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerStepThrough()&amp;gt; Private Sub InitializeComponent()&lt;br /&gt;
        components = New System.ruponentModel.Container()&lt;br /&gt;
        Me.Text = &amp;quot;BeziersForm&amp;quot;&lt;br /&gt;
    End Sub&lt;br /&gt;
#End Region&lt;br /&gt;
&lt;br /&gt;
    Private Sub ClosedCurves_Paint(ByVal sender As Object, ByVal e As PaintEventArgs) Handles MyBase.Paint&lt;br /&gt;
        Dim g As Graphics = e.Graphics&lt;br /&gt;
        Dim x As Integer = 0&lt;br /&gt;
        Dim y As Integer = 0&lt;br /&gt;
        Dim width As Integer = Me.ClientRectangle.Width / 3&lt;br /&gt;
        Dim height As Integer = Me.ClientRectangle.Height&lt;br /&gt;
        Dim pen As Pen = New Pen(Color.Red, 4)&lt;br /&gt;
        Dim pointPen As Pen = New Pen(Color.Black, 3)&lt;br /&gt;
        pointPen.StartCap = pointPen.EndCap = LineCap.SquareAnchor&lt;br /&gt;
        Dim points As PointF() = New PointF() {New PointF(x + 25, y + height - 25), New PointF(x + width - 25, y + height - 25), New PointF(x + 25, y + 25), New PointF(x + width - 25, y + 25)}&lt;br /&gt;
        g.DrawBeziers(pen, points)&lt;br /&gt;
        &lt;br /&gt;
    End Sub&lt;br /&gt;
End Class&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Draw Beziers 2==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;vbnet&amp;quot;&amp;gt;Imports System.Drawing&lt;br /&gt;
Imports System.Drawing.Drawing2D&lt;br /&gt;
Imports System.Windows.Forms&lt;br /&gt;
public class DrawBeziers2&lt;br /&gt;
   public Shared Sub Main&lt;br /&gt;
        Application.Run(New BeziersForm)&lt;br /&gt;
   End Sub&lt;br /&gt;
End class&lt;br /&gt;
&lt;br /&gt;
Public Class BeziersForm&lt;br /&gt;
    Inherits System.Windows.Forms.Form&lt;br /&gt;
#Region &amp;quot; Windows Form Designer generated code &amp;quot;&lt;br /&gt;
    Public Sub New()&lt;br /&gt;
        MyBase.New()&lt;br /&gt;
        &amp;quot;This call is required by the Windows Form Designer.&lt;br /&gt;
        InitializeComponent()&lt;br /&gt;
        &amp;quot;Add any initialization after the InitializeComponent() call&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Form overrides dispose to clean up the component list.&lt;br /&gt;
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)&lt;br /&gt;
        If disposing Then&lt;br /&gt;
            If Not (components Is Nothing) Then&lt;br /&gt;
                components.Dispose()&lt;br /&gt;
            End If&lt;br /&gt;
        End If&lt;br /&gt;
        MyBase.Dispose(disposing)&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Required by the Windows Form Designer&lt;br /&gt;
    Private components As System.ruponentModel.IContainer&lt;br /&gt;
    &amp;quot;NOTE: The following procedure is required by the Windows Form Designer&lt;br /&gt;
    &amp;quot;It can be modified using the Windows Form Designer.  &lt;br /&gt;
    &amp;quot;Do not modify it using the code editor.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerStepThrough()&amp;gt; Private Sub InitializeComponent()&lt;br /&gt;
        components = New System.ruponentModel.Container()&lt;br /&gt;
        Me.Text = &amp;quot;BeziersForm&amp;quot;&lt;br /&gt;
    End Sub&lt;br /&gt;
#End Region&lt;br /&gt;
&lt;br /&gt;
    Private Sub ClosedCurves_Paint(ByVal sender As Object, ByVal e As PaintEventArgs) Handles MyBase.Paint&lt;br /&gt;
        Dim g As Graphics = e.Graphics&lt;br /&gt;
        Dim x As Integer = 0&lt;br /&gt;
        Dim y As Integer = 0&lt;br /&gt;
        Dim width As Integer = Me.ClientRectangle.Width / 3&lt;br /&gt;
        Dim height As Integer = Me.ClientRectangle.Height&lt;br /&gt;
        Dim pen As Pen = New Pen(Color.Red, 4)&lt;br /&gt;
        Dim pointPen As Pen = New Pen(Color.Black, 3)&lt;br /&gt;
        pointPen.StartCap = pointPen.EndCap = LineCap.SquareAnchor&lt;br /&gt;
        Dim points As PointF()&lt;br /&gt;
        points = New PointF() {New PointF(x + 25, y + 25), New PointF(x + width - 25, y + 25), New PointF(x + 25, y + height - 25), New PointF(x + width - 25, y + height - 25)}&lt;br /&gt;
        g.DrawBeziers(pen, points)&lt;br /&gt;
        &lt;br /&gt;
    End Sub&lt;br /&gt;
End Class&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Draw Beziers 3==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;vbnet&amp;quot;&amp;gt;Imports System.Drawing&lt;br /&gt;
Imports System.Drawing.Drawing2D&lt;br /&gt;
Imports System.Windows.Forms&lt;br /&gt;
public class DrawBeziers3&lt;br /&gt;
   public Shared Sub Main&lt;br /&gt;
        Application.Run(New BeziersForm)&lt;br /&gt;
   End Sub&lt;br /&gt;
End class&lt;br /&gt;
&lt;br /&gt;
Public Class BeziersForm&lt;br /&gt;
    Inherits System.Windows.Forms.Form&lt;br /&gt;
#Region &amp;quot; Windows Form Designer generated code &amp;quot;&lt;br /&gt;
    Public Sub New()&lt;br /&gt;
        MyBase.New()&lt;br /&gt;
        &amp;quot;This call is required by the Windows Form Designer.&lt;br /&gt;
        InitializeComponent()&lt;br /&gt;
        &amp;quot;Add any initialization after the InitializeComponent() call&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Form overrides dispose to clean up the component list.&lt;br /&gt;
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)&lt;br /&gt;
        If disposing Then&lt;br /&gt;
            If Not (components Is Nothing) Then&lt;br /&gt;
                components.Dispose()&lt;br /&gt;
            End If&lt;br /&gt;
        End If&lt;br /&gt;
        MyBase.Dispose(disposing)&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Required by the Windows Form Designer&lt;br /&gt;
    Private components As System.ruponentModel.IContainer&lt;br /&gt;
    &amp;quot;NOTE: The following procedure is required by the Windows Form Designer&lt;br /&gt;
    &amp;quot;It can be modified using the Windows Form Designer.  &lt;br /&gt;
    &amp;quot;Do not modify it using the code editor.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerStepThrough()&amp;gt; Private Sub InitializeComponent()&lt;br /&gt;
        components = New System.ruponentModel.Container()&lt;br /&gt;
        Me.Text = &amp;quot;BeziersForm&amp;quot;&lt;br /&gt;
    End Sub&lt;br /&gt;
#End Region&lt;br /&gt;
&lt;br /&gt;
    Private Sub ClosedCurves_Paint(ByVal sender As Object, ByVal e As PaintEventArgs) Handles MyBase.Paint&lt;br /&gt;
        Dim g As Graphics = e.Graphics&lt;br /&gt;
        Dim x As Integer = 0&lt;br /&gt;
        Dim y As Integer = 0&lt;br /&gt;
        Dim width As Integer = Me.ClientRectangle.Width / 3&lt;br /&gt;
        Dim height As Integer = Me.ClientRectangle.Height&lt;br /&gt;
        Dim pen As Pen = New Pen(Color.Red, 4)&lt;br /&gt;
        Dim pointPen As Pen = New Pen(Color.Black, 3)&lt;br /&gt;
        pointPen.StartCap = pointPen.EndCap = LineCap.SquareAnchor&lt;br /&gt;
        Dim points As PointF()&lt;br /&gt;
        points = New PointF() {New PointF(x + 25, y + 25), New PointF(x + width - 25, y + 25), New PointF(x + width - 25, y + height - 25), New PointF(x + 25, y + height - 25)}&lt;br /&gt;
        g.DrawBeziers(pen, points)&lt;br /&gt;
        &lt;br /&gt;
    End Sub&lt;br /&gt;
End Class&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Draw the Bezier curve and its outline==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;vbnet&amp;quot;&amp;gt;Imports System.Drawing&lt;br /&gt;
Imports System.Drawing.Drawing2D&lt;br /&gt;
Imports System.Windows.Forms&lt;br /&gt;
public class BezierCurveAndItsOutline&lt;br /&gt;
   public Shared Sub Main&lt;br /&gt;
        Application.Run(New Form1)&lt;br /&gt;
   End Sub&lt;br /&gt;
End class&lt;br /&gt;
public class Form1&lt;br /&gt;
  Inherits System.Windows.Forms.Form&lt;br /&gt;
  Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)&lt;br /&gt;
        &amp;quot; Define the Bezier curve&amp;quot;s control points.&lt;br /&gt;
        Dim pts() As Point = { _&lt;br /&gt;
            New Point(10, 10), _&lt;br /&gt;
            New Point(200, 10), _&lt;br /&gt;
            New Point(50, 200), _&lt;br /&gt;
            New Point(200, 150), _&lt;br /&gt;
            New Point(250, 50), _&lt;br /&gt;
            New Point(250, 200), _&lt;br /&gt;
            New Point(100, 250) _&lt;br /&gt;
        }&lt;br /&gt;
        Dim dashed_pen As New Pen(Color.Black, 0)&lt;br /&gt;
        dashed_pen.DashStyle = Drawing2D.DashStyle.Dash&lt;br /&gt;
        For i As Integer = 0 To pts.Length - 2&lt;br /&gt;
            e.Graphics.DrawLine(dashed_pen, pts(i), pts(i + 1))&lt;br /&gt;
        Next i&lt;br /&gt;
        &amp;quot; .&lt;br /&gt;
        e.Graphics.SmoothingMode = Drawing2D.SmoothingMode.HighQuality&lt;br /&gt;
        Dim bez_pen As New Pen(Color.Black, 3)&lt;br /&gt;
        e.Graphics.DrawBeziers(bez_pen, pts)&lt;br /&gt;
  End Sub&lt;br /&gt;
  Public Sub New()&lt;br /&gt;
   &lt;br /&gt;
    MyBase.New()&lt;br /&gt;
    Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)&lt;br /&gt;
    Me.ClientSize = New System.Drawing.Size(292, 273)&lt;br /&gt;
    Me.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen&lt;br /&gt;
  End Sub&lt;br /&gt;
End Class&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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