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		<title>VB.Net Tutorial/2D Graphics/Paint Buffer - История изменений</title>
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		<updated>2026-04-05T17:55:30Z</updated>
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		<id>http://www.vbex.ru/index.php?title=VB.Net_Tutorial/2D_Graphics/Paint_Buffer&amp;diff=3307&amp;oldid=prev</id>
		<title> в 16:40, 26 мая 2010</title>
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				<updated>2010-05-26T16:40:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 16:40, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
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	<entry>
		<id>http://www.vbex.ru/index.php?title=VB.Net_Tutorial/2D_Graphics/Paint_Buffer&amp;diff=3308&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
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				<updated>2010-05-26T12:54:55Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Draw to the form indirectly through a bitmap==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;vbnet&amp;quot;&amp;gt;Imports System.Drawing&lt;br /&gt;
Imports System.Drawing.Drawing2D&lt;br /&gt;
Imports System.Windows.Forms&lt;br /&gt;
public class DrawImageIndirectly&lt;br /&gt;
   public Shared Sub Main&lt;br /&gt;
        Application.Run(New Form1)&lt;br /&gt;
   End Sub&lt;br /&gt;
End class&lt;br /&gt;
Public Class Form1&lt;br /&gt;
    Private Sub Form1_Paint(ByVal sender As Object, _&lt;br /&gt;
          ByVal e As System.Windows.Forms.PaintEventArgs) _&lt;br /&gt;
          Handles Me.Paint&lt;br /&gt;
        &lt;br /&gt;
        Dim x As Single&lt;br /&gt;
        Dim y As Single&lt;br /&gt;
        Dim xCenter As Single&lt;br /&gt;
        Dim yCenter As Single&lt;br /&gt;
        Dim angle As Single&lt;br /&gt;
        Dim radians As Single&lt;br /&gt;
        Dim workImage As Bitmap&lt;br /&gt;
        Dim canvas As Graphics&lt;br /&gt;
        workImage = New Bitmap(Me.Size.Width, Me.Size.Height,e.Graphics)&lt;br /&gt;
        canvas = Graphics.FromImage(workImage)&lt;br /&gt;
        For angle = 0 To 360 Step 2&lt;br /&gt;
            radians = angle * Math.PI / 180&lt;br /&gt;
            x = 500 * Math.Cos(radians)&lt;br /&gt;
            y = 500 * Math.Sin(radians)&lt;br /&gt;
            yCenter = Me.ClientSize.Height / 2&lt;br /&gt;
            xCenter = Me.ClientSize.Width * 10 / 21&lt;br /&gt;
            canvas.DrawLine(Pens.Black, xCenter, yCenter, xCenter + x, yCenter + y)&lt;br /&gt;
            xCenter = Me.ClientSize.Width * 11 / 21&lt;br /&gt;
            canvas.DrawLine(Pens.Black, xCenter, yCenter, xCenter + x, yCenter + y)&lt;br /&gt;
        Next angle&lt;br /&gt;
        e.Graphics.DrawImage(workImage, 0, 0)&lt;br /&gt;
    End Sub&lt;br /&gt;
    Private Sub Form1_Resize(ByVal sender As Object, ByVal e As System.EventArgs) Handles Me.Resize&lt;br /&gt;
        Me.Invalidate()&lt;br /&gt;
    End Sub&lt;br /&gt;
End Class&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()&amp;gt; _&lt;br /&gt;
Partial Class Form1&lt;br /&gt;
    Inherits System.Windows.Forms.Form&lt;br /&gt;
    &amp;quot;Form overrides dispose to clean up the component list.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerNonUserCode()&amp;gt; _&lt;br /&gt;
    Protected Overrides Sub Dispose(ByVal disposing As Boolean)&lt;br /&gt;
        If disposing AndAlso components IsNot Nothing Then&lt;br /&gt;
            components.Dispose()&lt;br /&gt;
        End If&lt;br /&gt;
        MyBase.Dispose(disposing)&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Required by the Windows Form Designer&lt;br /&gt;
    Private components As System.ruponentModel.IContainer&lt;br /&gt;
    &amp;quot;NOTE: The following procedure is required by the Windows Form Designer&lt;br /&gt;
    &amp;quot;It can be modified using the Windows Form Designer.  &lt;br /&gt;
    &amp;quot;Do not modify it using the code editor.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerStepThrough()&amp;gt; _&lt;br /&gt;
    Private Sub InitializeComponent()&lt;br /&gt;
        Me.SuspendLayout()&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Form1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)&lt;br /&gt;
        Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font&lt;br /&gt;
        Me.ClientSize = New System.Drawing.Size(430, 419)&lt;br /&gt;
        Me.DoubleBuffered = True&lt;br /&gt;
        Me.Name = &amp;quot;Form1&amp;quot;&lt;br /&gt;
        Me.Text = &amp;quot;Creating a Bitmap&amp;quot;&lt;br /&gt;
        Me.ResumeLayout(False)&lt;br /&gt;
    End Sub&lt;br /&gt;
End Class&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Use Bitmap to buffer paint==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;vbnet&amp;quot;&amp;gt;Imports System.Drawing&lt;br /&gt;
Imports System.Drawing.Drawing2D&lt;br /&gt;
Imports System.Windows.Forms&lt;br /&gt;
Imports System.Math&lt;br /&gt;
Imports System.Drawing.Imaging&lt;br /&gt;
&lt;br /&gt;
public class Bufferring&lt;br /&gt;
   public Shared Sub Main&lt;br /&gt;
        Application.Run(New Form1)&lt;br /&gt;
   End Sub&lt;br /&gt;
End class&lt;br /&gt;
Public Class Form1&lt;br /&gt;
    Private Sub Form1_Load(ByVal sender As Object, ByVal e As System.EventArgs) _&lt;br /&gt;
     Handles MyBase.Load&lt;br /&gt;
        DrawDiamond()&lt;br /&gt;
    End Sub&lt;br /&gt;
    Private Sub Form1_Resize(ByVal sender As Object, ByVal e As System.EventArgs) _&lt;br /&gt;
     Handles MyBase.Resize&lt;br /&gt;
        DrawDiamond()&lt;br /&gt;
    End Sub&lt;br /&gt;
    Private Sub DrawDiamond()&lt;br /&gt;
        Dim wid As Integer = picCanvas.ClientSize.Width&lt;br /&gt;
        Dim hgt As Integer = picCanvas.ClientSize.Height&lt;br /&gt;
        If wid &amp;lt; 1 Or hgt &amp;lt; 1 Then Exit Sub&lt;br /&gt;
        Dim bm As New Bitmap(wid, hgt)&lt;br /&gt;
        Dim gr As Graphics = Graphics.FromImage(bm)&lt;br /&gt;
        Dim bg_brush As New HatchBrush(HatchStyle.HorizontalBrick, Color.Blue, Color.Aqua)&lt;br /&gt;
        gr.FillRectangle(bg_brush, picCanvas.ClientRectangle)&lt;br /&gt;
        Dim pts() As Point = {New Point(wid \ 2, 0),New Point(wid, hgt \ 2), _&lt;br /&gt;
            New Point(wid \ 2, hgt),New Point(0, hgt \ 2) }&lt;br /&gt;
        gr.FillPolygon(Brushes.White, pts)&lt;br /&gt;
        gr.DrawPolygon(Pens.Black, pts)&lt;br /&gt;
        picCanvas.Image = bm&lt;br /&gt;
        bg_brush.Dispose()&lt;br /&gt;
        gr.Dispose()&lt;br /&gt;
    End Sub&lt;br /&gt;
End Class&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()&amp;gt; _&lt;br /&gt;
Partial Public Class Form1&lt;br /&gt;
    Inherits System.Windows.Forms.Form&lt;br /&gt;
    &amp;quot;Form overrides dispose to clean up the component list.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerNonUserCode()&amp;gt; _&lt;br /&gt;
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)&lt;br /&gt;
        If disposing AndAlso components IsNot Nothing Then&lt;br /&gt;
            components.Dispose()&lt;br /&gt;
        End If&lt;br /&gt;
        MyBase.Dispose(disposing)&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Required by the Windows Form Designer&lt;br /&gt;
    Private components As System.ruponentModel.IContainer&lt;br /&gt;
    &amp;quot;NOTE: The following procedure is required by the Windows Form Designer&lt;br /&gt;
    &amp;quot;It can be modified using the Windows Form Designer.  &lt;br /&gt;
    &amp;quot;Do not modify it using the code editor.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerStepThrough()&amp;gt; _&lt;br /&gt;
    Private Sub InitializeComponent()&lt;br /&gt;
        Me.picCanvas = New System.Windows.Forms.PictureBox&lt;br /&gt;
        CType(Me.picCanvas, System.ruponentModel.ISupportInitialize).BeginInit()&lt;br /&gt;
        Me.SuspendLayout()&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;picCanvas&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.picCanvas.Dock = System.Windows.Forms.DockStyle.Fill&lt;br /&gt;
        Me.picCanvas.Location = New System.Drawing.Point(0, 0)&lt;br /&gt;
        Me.picCanvas.Name = &amp;quot;picCanvas&amp;quot;&lt;br /&gt;
        Me.picCanvas.Size = New System.Drawing.Size(292, 273)&lt;br /&gt;
        Me.picCanvas.TabIndex = 0&lt;br /&gt;
        Me.picCanvas.TabStop = False&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Form1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)&lt;br /&gt;
        Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font&lt;br /&gt;
        Me.ClientSize = New System.Drawing.Size(292, 273)&lt;br /&gt;
        Me.Controls.Add(Me.picCanvas)&lt;br /&gt;
        Me.Name = &amp;quot;Form1&amp;quot;&lt;br /&gt;
        Me.Text = &amp;quot;AutoRedraw&amp;quot;&lt;br /&gt;
        CType(Me.picCanvas, System.ruponentModel.ISupportInitialize).EndInit()&lt;br /&gt;
        Me.ResumeLayout(False)&lt;br /&gt;
    End Sub&lt;br /&gt;
    Friend WithEvents picCanvas As System.Windows.Forms.PictureBox&lt;br /&gt;
End Class&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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