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		<id>http://www.vbex.ru/index.php?action=history&amp;feed=atom&amp;title=VB.Net_Tutorial%2FGUI%2FProgressBar</id>
		<title>VB.Net Tutorial/GUI/ProgressBar - История изменений</title>
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		<updated>2026-04-05T19:15:11Z</updated>
		<subtitle>История изменений этой страницы в вики</subtitle>
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	<entry>
		<id>http://www.vbex.ru/index.php?title=VB.Net_Tutorial/GUI/ProgressBar&amp;diff=3802&amp;oldid=prev</id>
		<title> в 16:40, 26 мая 2010</title>
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				<updated>2010-05-26T16:40:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;ru&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Предыдущая&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Версия 16:40, 26 мая 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;ru&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(нет различий)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
			</entry>

	<entry>
		<id>http://www.vbex.ru/index.php?title=VB.Net_Tutorial/GUI/ProgressBar&amp;diff=3803&amp;oldid=prev</id>
		<title>Admin: 1 версия</title>
		<link rel="alternate" type="text/html" href="http://www.vbex.ru/index.php?title=VB.Net_Tutorial/GUI/ProgressBar&amp;diff=3803&amp;oldid=prev"/>
				<updated>2010-05-26T12:56:49Z</updated>
		
		<summary type="html">&lt;p&gt;1 версия&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Новая страница&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Four ProgressBars==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;vbnet&amp;quot;&amp;gt;Imports System.Windows.Forms&lt;br /&gt;
public class ProgressBarDemo&lt;br /&gt;
   public Shared Sub Main&lt;br /&gt;
        Application.Run(New Form1)&lt;br /&gt;
   End Sub&lt;br /&gt;
End class&lt;br /&gt;
Public Class Form1&lt;br /&gt;
    Inherits System.Windows.Forms.Form&lt;br /&gt;
    Public Sub New()&lt;br /&gt;
        MyBase.New()&lt;br /&gt;
        InitializeComponent()&lt;br /&gt;
    End Sub&lt;br /&gt;
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)&lt;br /&gt;
        If disposing Then&lt;br /&gt;
            If Not (components Is Nothing) Then&lt;br /&gt;
                components.Dispose()&lt;br /&gt;
            End If&lt;br /&gt;
        End If&lt;br /&gt;
        MyBase.Dispose(disposing)&lt;br /&gt;
    End Sub&lt;br /&gt;
    Private components As System.ruponentModel.IContainer&lt;br /&gt;
    Friend WithEvents Label1 As System.Windows.Forms.Label&lt;br /&gt;
    Friend WithEvents Label2 As System.Windows.Forms.Label&lt;br /&gt;
    Friend WithEvents Label3 As System.Windows.Forms.Label&lt;br /&gt;
    Friend WithEvents Label4 As System.Windows.Forms.Label&lt;br /&gt;
    Friend WithEvents ProgressBar1 As System.Windows.Forms.ProgressBar&lt;br /&gt;
    Friend WithEvents ProgressBar2 As System.Windows.Forms.ProgressBar&lt;br /&gt;
    Friend WithEvents ProgressBar3 As System.Windows.Forms.ProgressBar&lt;br /&gt;
    Friend WithEvents ProgressBar4 As System.Windows.Forms.ProgressBar&lt;br /&gt;
    Friend WithEvents Button1 As System.Windows.Forms.Button&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerStepThrough()&amp;gt; Private Sub InitializeComponent()&lt;br /&gt;
        Me.Label1 = New System.Windows.Forms.Label&lt;br /&gt;
        Me.Label2 = New System.Windows.Forms.Label&lt;br /&gt;
        Me.Label3 = New System.Windows.Forms.Label&lt;br /&gt;
        Me.Label4 = New System.Windows.Forms.Label&lt;br /&gt;
        Me.ProgressBar1 = New System.Windows.Forms.ProgressBar&lt;br /&gt;
        Me.ProgressBar2 = New System.Windows.Forms.ProgressBar&lt;br /&gt;
        Me.ProgressBar3 = New System.Windows.Forms.ProgressBar&lt;br /&gt;
        Me.ProgressBar4 = New System.Windows.Forms.ProgressBar&lt;br /&gt;
        Me.Button1 = New System.Windows.Forms.Button&lt;br /&gt;
        Me.SuspendLayout()&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Label1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.Label1.Location = New System.Drawing.Point(24, 24)&lt;br /&gt;
        Me.Label1.Name = &amp;quot;Label1&amp;quot;&lt;br /&gt;
        Me.Label1.Size = New System.Drawing.Size(40, 24)&lt;br /&gt;
        Me.Label1.TabIndex = 0&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Label2&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.Label2.Location = New System.Drawing.Point(24, 56)&lt;br /&gt;
        Me.Label2.Name = &amp;quot;Label2&amp;quot;&lt;br /&gt;
        Me.Label2.Size = New System.Drawing.Size(40, 23)&lt;br /&gt;
        Me.Label2.TabIndex = 1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Label3&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.Label3.Location = New System.Drawing.Point(24, 88)&lt;br /&gt;
        Me.Label3.Name = &amp;quot;Label3&amp;quot;&lt;br /&gt;
        Me.Label3.Size = New System.Drawing.Size(40, 24)&lt;br /&gt;
        Me.Label3.TabIndex = 2&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Label4&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.Label4.Location = New System.Drawing.Point(24, 128)&lt;br /&gt;
        Me.Label4.Name = &amp;quot;Label4&amp;quot;&lt;br /&gt;
        Me.Label4.Size = New System.Drawing.Size(40, 24)&lt;br /&gt;
        Me.Label4.TabIndex = 3&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;ProgressBar1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.ProgressBar1.Location = New System.Drawing.Point(88, 24)&lt;br /&gt;
        Me.ProgressBar1.Maximum = 20&lt;br /&gt;
        Me.ProgressBar1.Name = &amp;quot;ProgressBar1&amp;quot;&lt;br /&gt;
        Me.ProgressBar1.Size = New System.Drawing.Size(176, 16)&lt;br /&gt;
        Me.ProgressBar1.TabIndex = 4&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;ProgressBar2&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.ProgressBar2.Location = New System.Drawing.Point(88, 56)&lt;br /&gt;
        Me.ProgressBar2.Maximum = 20&lt;br /&gt;
        Me.ProgressBar2.Name = &amp;quot;ProgressBar2&amp;quot;&lt;br /&gt;
        Me.ProgressBar2.Size = New System.Drawing.Size(176, 16)&lt;br /&gt;
        Me.ProgressBar2.TabIndex = 5&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;ProgressBar3&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.ProgressBar3.Location = New System.Drawing.Point(88, 88)&lt;br /&gt;
        Me.ProgressBar3.Maximum = 20&lt;br /&gt;
        Me.ProgressBar3.Name = &amp;quot;ProgressBar3&amp;quot;&lt;br /&gt;
        Me.ProgressBar3.Size = New System.Drawing.Size(176, 16)&lt;br /&gt;
        Me.ProgressBar3.TabIndex = 6&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;ProgressBar4&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.ProgressBar4.Location = New System.Drawing.Point(88, 120)&lt;br /&gt;
        Me.ProgressBar4.Maximum = 20&lt;br /&gt;
        Me.ProgressBar4.Name = &amp;quot;ProgressBar4&amp;quot;&lt;br /&gt;
        Me.ProgressBar4.Size = New System.Drawing.Size(176, 16)&lt;br /&gt;
        Me.ProgressBar4.TabIndex = 7&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Button1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.Button1.Location = New System.Drawing.Point(112, 152)&lt;br /&gt;
        Me.Button1.Name = &amp;quot;Button1&amp;quot;&lt;br /&gt;
        Me.Button1.Size = New System.Drawing.Size(64, 24)&lt;br /&gt;
        Me.Button1.TabIndex = 8&lt;br /&gt;
        Me.Button1.Text = &amp;quot;Start&amp;quot;&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Form1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)&lt;br /&gt;
        Me.ClientSize = New System.Drawing.Size(292, 190)&lt;br /&gt;
        Me.Controls.Add(Me.Button1)&lt;br /&gt;
        Me.Controls.Add(Me.ProgressBar4)&lt;br /&gt;
        Me.Controls.Add(Me.ProgressBar3)&lt;br /&gt;
        Me.Controls.Add(Me.ProgressBar2)&lt;br /&gt;
        Me.Controls.Add(Me.ProgressBar1)&lt;br /&gt;
        Me.Controls.Add(Me.Label4)&lt;br /&gt;
        Me.Controls.Add(Me.Label3)&lt;br /&gt;
        Me.Controls.Add(Me.Label2)&lt;br /&gt;
        Me.Controls.Add(Me.Label1)&lt;br /&gt;
        Me.ResumeLayout(False)&lt;br /&gt;
    End Sub&lt;br /&gt;
    Private temp As Int32&lt;br /&gt;
    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click&lt;br /&gt;
        Dim i, j, k, l As Int16&lt;br /&gt;
        temp = 0&lt;br /&gt;
        For i = 0 To 20&lt;br /&gt;
            ProgressBar1.Value = i&lt;br /&gt;
            Label1.Text = i&lt;br /&gt;
            For j = 0 To 20&lt;br /&gt;
                ProgressBar2.Value = j&lt;br /&gt;
                Label2.Text = j&lt;br /&gt;
                For k = 0 To 20&lt;br /&gt;
                    ProgressBar3.Value = k&lt;br /&gt;
                    Label3.Text = k&lt;br /&gt;
                    For l = 0 To 20&lt;br /&gt;
                        ProgressBar4.Value = l&lt;br /&gt;
                        Label4.Text = l&lt;br /&gt;
                        Me.Refresh()&lt;br /&gt;
                        temp = temp + 1&lt;br /&gt;
                    Next&lt;br /&gt;
                Next&lt;br /&gt;
            Next&lt;br /&gt;
        Next&lt;br /&gt;
    End Sub&lt;br /&gt;
End Class&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==ProgressBar value==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;vbnet&amp;quot;&amp;gt;Imports System.Windows.Forms&lt;br /&gt;
public class ProgressBarDemo&lt;br /&gt;
   public Shared Sub Main&lt;br /&gt;
        Application.Run(New Form1)&lt;br /&gt;
   End Sub&lt;br /&gt;
End class&lt;br /&gt;
&lt;br /&gt;
Public Class Form1&lt;br /&gt;
    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click&lt;br /&gt;
        Dim i As Integer&lt;br /&gt;
        ProgressBar1.Value = 0&lt;br /&gt;
        For i = 0 To 100&lt;br /&gt;
        &lt;br /&gt;
            Dim j As Integer&lt;br /&gt;
            For j = 0 To 10000000&lt;br /&gt;
            Next j&lt;br /&gt;
        &lt;br /&gt;
            ProgressBar1.Value = i&lt;br /&gt;
            Label1.Text = i.ToString + &amp;quot;/100&amp;quot;&lt;br /&gt;
        Next i&lt;br /&gt;
    End Sub&lt;br /&gt;
End Class&lt;br /&gt;
&amp;lt;Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()&amp;gt; _&lt;br /&gt;
Partial Class Form1&lt;br /&gt;
    Inherits System.Windows.Forms.Form&lt;br /&gt;
    &amp;quot;Form overrides dispose to clean up the component list.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerNonUserCode()&amp;gt; _&lt;br /&gt;
    Protected Overrides Sub Dispose(ByVal disposing As Boolean)&lt;br /&gt;
        If disposing AndAlso components IsNot Nothing Then&lt;br /&gt;
            components.Dispose()&lt;br /&gt;
        End If&lt;br /&gt;
        MyBase.Dispose(disposing)&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Required by the Windows Form Designer&lt;br /&gt;
    Private components As System.ruponentModel.IContainer&lt;br /&gt;
    &amp;quot;NOTE: The following procedure is required by the Windows Form Designer&lt;br /&gt;
    &amp;quot;It can be modified using the Windows Form Designer.  &lt;br /&gt;
    &amp;quot;Do not modify it using the code editor.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerStepThrough()&amp;gt; _&lt;br /&gt;
    Private Sub InitializeComponent()&lt;br /&gt;
        Me.ProgressBar1 = New System.Windows.Forms.ProgressBar&lt;br /&gt;
        Me.Label1 = New System.Windows.Forms.Label&lt;br /&gt;
        Me.Button1 = New System.Windows.Forms.Button&lt;br /&gt;
        Me.SuspendLayout()&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;ProgressBar1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.ProgressBar1.Location = New System.Drawing.Point(32, 69)&lt;br /&gt;
        Me.ProgressBar1.Name = &amp;quot;ProgressBar1&amp;quot;&lt;br /&gt;
        Me.ProgressBar1.Size = New System.Drawing.Size(322, 23)&lt;br /&gt;
        Me.ProgressBar1.TabIndex = 0&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Label1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.Label1.AutoSize = True&lt;br /&gt;
        Me.Label1.Location = New System.Drawing.Point(170, 37)&lt;br /&gt;
        Me.Label1.Name = &amp;quot;Label1&amp;quot;&lt;br /&gt;
        Me.Label1.Size = New System.Drawing.Size(35, 12)&lt;br /&gt;
        Me.Label1.TabIndex = 1&lt;br /&gt;
        Me.Label1.Text = &amp;quot;0/100&amp;quot;&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Button1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.Button1.Location = New System.Drawing.Point(152, 123)&lt;br /&gt;
        Me.Button1.Name = &amp;quot;Button1&amp;quot;&lt;br /&gt;
        Me.Button1.Size = New System.Drawing.Size(75, 23)&lt;br /&gt;
        Me.Button1.TabIndex = 2&lt;br /&gt;
        Me.Button1.Text = &amp;quot;start&amp;quot;&lt;br /&gt;
        Me.Button1.UseVisualStyleBackColor = True&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Form1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 12.0!)&lt;br /&gt;
        Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font&lt;br /&gt;
        Me.ClientSize = New System.Drawing.Size(383, 181)&lt;br /&gt;
        Me.Controls.Add(Me.Button1)&lt;br /&gt;
        Me.Controls.Add(Me.Label1)&lt;br /&gt;
        Me.Controls.Add(Me.ProgressBar1)&lt;br /&gt;
        Me.Name = &amp;quot;Form1&amp;quot;&lt;br /&gt;
        Me.Text = &amp;quot;Form1&amp;quot;&lt;br /&gt;
        Me.ResumeLayout(False)&lt;br /&gt;
        Me.PerformLayout()&lt;br /&gt;
    End Sub&lt;br /&gt;
    Friend WithEvents ProgressBar1 As System.Windows.Forms.ProgressBar&lt;br /&gt;
    Friend WithEvents Label1 As System.Windows.Forms.Label&lt;br /&gt;
    Friend WithEvents Button1 As System.Windows.Forms.Button&lt;br /&gt;
End Class&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Set step for ProgressBar==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;vbnet&amp;quot;&amp;gt;Imports System.Windows.Forms&lt;br /&gt;
public class ProgressBarStep&lt;br /&gt;
   public Shared Sub Main&lt;br /&gt;
        Application.Run(New Form1)&lt;br /&gt;
   End Sub&lt;br /&gt;
End class&lt;br /&gt;
Public Class Form1&lt;br /&gt;
    Private Sub btnGo_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles btnGo.Click&lt;br /&gt;
        ProgressBar1.Step = 21&lt;br /&gt;
        ProgressBar1.Value = 0&lt;br /&gt;
        btnGo.Enabled = False&lt;br /&gt;
        Timer1.Enabled = True&lt;br /&gt;
    End Sub&lt;br /&gt;
    Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick&lt;br /&gt;
        ProgressBar1.PerformStep()&lt;br /&gt;
        If ProgressBar1.Value &amp;gt;= ProgressBar1.Maximum Then&lt;br /&gt;
            Timer1.Enabled = False&lt;br /&gt;
            btnGo.Enabled = True&lt;br /&gt;
        End If&lt;br /&gt;
    End Sub&lt;br /&gt;
End Class&lt;br /&gt;
&amp;lt;Global.Microsoft.VisualBasic.rupilerServices.DesignerGenerated()&amp;gt; _&lt;br /&gt;
Partial Public Class Form1&lt;br /&gt;
    Inherits System.Windows.Forms.Form&lt;br /&gt;
    &amp;quot;Form overrides dispose to clean up the component list.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerNonUserCode()&amp;gt; _&lt;br /&gt;
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)&lt;br /&gt;
        If disposing AndAlso components IsNot Nothing Then&lt;br /&gt;
            components.Dispose()&lt;br /&gt;
        End If&lt;br /&gt;
        MyBase.Dispose(disposing)&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Required by the Windows Form Designer&lt;br /&gt;
    Private components As System.ruponentModel.IContainer&lt;br /&gt;
    &amp;quot;NOTE: The following procedure is required by the Windows Form Designer&lt;br /&gt;
    &amp;quot;It can be modified using the Windows Form Designer.  &lt;br /&gt;
    &amp;quot;Do not modify it using the code editor.&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerStepThrough()&amp;gt; _&lt;br /&gt;
    Private Sub InitializeComponent()&lt;br /&gt;
        Me.ruponents = New System.ruponentModel.Container&lt;br /&gt;
        Me.ProgressBar1 = New System.Windows.Forms.ProgressBar&lt;br /&gt;
        Me.btnGo = New System.Windows.Forms.Button&lt;br /&gt;
        Me.Timer1 = New System.Windows.Forms.Timer(Me.ruponents)&lt;br /&gt;
        Me.SuspendLayout()&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;ProgressBar1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.ProgressBar1.Location = New System.Drawing.Point(16, 48)&lt;br /&gt;
        Me.ProgressBar1.Name = &amp;quot;ProgressBar1&amp;quot;&lt;br /&gt;
        Me.ProgressBar1.Size = New System.Drawing.Size(248, 16)&lt;br /&gt;
        Me.ProgressBar1.TabIndex = 3&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;btnGo&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.btnGo.Location = New System.Drawing.Point(16, 16)&lt;br /&gt;
        Me.btnGo.Name = &amp;quot;btnGo&amp;quot;&lt;br /&gt;
        Me.btnGo.Size = New System.Drawing.Size(48, 24)&lt;br /&gt;
        Me.btnGo.TabIndex = 2&lt;br /&gt;
        Me.btnGo.Text = &amp;quot;Go&amp;quot;&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Timer1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.Timer1.Interval = 250&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Form1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)&lt;br /&gt;
        Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font&lt;br /&gt;
        Me.ClientSize = New System.Drawing.Size(282, 86)&lt;br /&gt;
        Me.Controls.Add(Me.ProgressBar1)&lt;br /&gt;
        Me.Controls.Add(Me.btnGo)&lt;br /&gt;
        Me.Name = &amp;quot;Form1&amp;quot;&lt;br /&gt;
        Me.Text = &amp;quot;UseProgressBar&amp;quot;&lt;br /&gt;
        Me.ResumeLayout(False)&lt;br /&gt;
    End Sub&lt;br /&gt;
    Friend WithEvents ProgressBar1 As System.Windows.Forms.ProgressBar&lt;br /&gt;
    Friend WithEvents btnGo As System.Windows.Forms.Button&lt;br /&gt;
    Friend WithEvents Timer1 As System.Windows.Forms.Timer&lt;br /&gt;
End Class&amp;lt;/source&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Use Timer to control a ProgressBar==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;source lang=&amp;quot;vbnet&amp;quot;&amp;gt;Imports System.Drawing&lt;br /&gt;
Imports System.Drawing.Drawing2D&lt;br /&gt;
Imports System.Windows.Forms&lt;br /&gt;
public class TimerControlProgressBar&lt;br /&gt;
   public Shared Sub Main&lt;br /&gt;
        Application.Run(New Form1)&lt;br /&gt;
   End Sub&lt;br /&gt;
End class&lt;br /&gt;
Public Class Form1&lt;br /&gt;
    Inherits System.Windows.Forms.Form&lt;br /&gt;
#Region &amp;quot; Windows Form Designer generated code &amp;quot;&lt;br /&gt;
    Public Sub New()&lt;br /&gt;
        MyBase.New()&lt;br /&gt;
        &amp;quot;This call is required by the Windows Form Designer.&lt;br /&gt;
        InitializeComponent()&lt;br /&gt;
        &amp;quot;Add any initialization after the InitializeComponent() call&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Form overrides dispose to clean up the component list.&lt;br /&gt;
    Protected Overloads Overrides Sub Dispose(ByVal disposing As Boolean)&lt;br /&gt;
        If disposing Then&lt;br /&gt;
            If Not (components Is Nothing) Then&lt;br /&gt;
                components.Dispose()&lt;br /&gt;
            End If&lt;br /&gt;
        End If&lt;br /&gt;
        MyBase.Dispose(disposing)&lt;br /&gt;
    End Sub&lt;br /&gt;
    &amp;quot;Required by the Windows Form Designer&lt;br /&gt;
    Private components As System.ruponentModel.IContainer&lt;br /&gt;
    &amp;quot;NOTE: The following procedure is required by the Windows Form Designer&lt;br /&gt;
    &amp;quot;It can be modified using the Windows Form Designer.  &lt;br /&gt;
    &amp;quot;Do not modify it using the code editor.&lt;br /&gt;
    Friend WithEvents Button1 As System.Windows.Forms.Button&lt;br /&gt;
    Friend WithEvents Timer1 As System.Windows.Forms.Timer&lt;br /&gt;
    Friend WithEvents ProgressBar1 As System.Windows.Forms.ProgressBar&lt;br /&gt;
    &amp;lt;System.Diagnostics.DebuggerStepThrough()&amp;gt; Private Sub InitializeComponent()&lt;br /&gt;
        Me.ruponents = New System.ruponentModel.Container&lt;br /&gt;
        Me.Button1 = New System.Windows.Forms.Button&lt;br /&gt;
        Me.Timer1 = New System.Windows.Forms.Timer(Me.ruponents)&lt;br /&gt;
        Me.ProgressBar1 = New System.Windows.Forms.ProgressBar&lt;br /&gt;
        Me.SuspendLayout()&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Button1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.Button1.Location = New System.Drawing.Point(104, 144)&lt;br /&gt;
        Me.Button1.Name = &amp;quot;Button1&amp;quot;&lt;br /&gt;
        Me.Button1.TabIndex = 1&lt;br /&gt;
        Me.Button1.Text = &amp;quot;Go&amp;quot;&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Timer1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;ProgressBar1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.ProgressBar1.Location = New System.Drawing.Point(56, 72)&lt;br /&gt;
        Me.ProgressBar1.Name = &amp;quot;ProgressBar1&amp;quot;&lt;br /&gt;
        Me.ProgressBar1.Size = New System.Drawing.Size(168, 23)&lt;br /&gt;
        Me.ProgressBar1.TabIndex = 2&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        &amp;quot;Form1&lt;br /&gt;
        &amp;quot;&lt;br /&gt;
        Me.AutoScaleBaseSize = New System.Drawing.Size(5, 13)&lt;br /&gt;
        Me.ClientSize = New System.Drawing.Size(292, 273)&lt;br /&gt;
        Me.Controls.Add(Me.ProgressBar1)&lt;br /&gt;
        Me.Controls.Add(Me.Button1)&lt;br /&gt;
        Me.Name = &amp;quot;Form1&amp;quot;&lt;br /&gt;
        Me.Text = &amp;quot;Form1&amp;quot;&lt;br /&gt;
        Me.ResumeLayout(False)&lt;br /&gt;
    End Sub&lt;br /&gt;
#End Region&lt;br /&gt;
    Private Sub Timer1_Tick(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Timer1.Tick&lt;br /&gt;
        If ProgressBar1.Value &amp;lt;= ProgressBar1.Maximum - 1 Then&lt;br /&gt;
            ProgressBar1.Value += 1&lt;br /&gt;
        Else&lt;br /&gt;
            Timer1.Enabled = False&lt;br /&gt;
        End If&lt;br /&gt;
    End Sub&lt;br /&gt;
    Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click&lt;br /&gt;
        Timer1.Enabled = True&lt;br /&gt;
    End Sub&lt;br /&gt;
End Class&amp;lt;/source&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>	</entry>

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